Posts tagged as:

Virtual Earth / Live Maps

More fresh imagery for Virtual Earth

April 29, 2009

Another imagery update for Virtual Earth.  They’ve still not released any new 3D “version 2″ cities (WHY??), but they keep pushing new imagery out at a good pace.
This update covers “only” 9TB of data, but they brag that it covers over 1 million square kilometers of Earth.  That sounds nice, but I wonder how it [...]

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Another large imagery update for Virtual Earth

March 27, 2009

Microsoft has just pushed out another large imagery update for Virtual Earth.  While it’s only 21TB (a huge number for sure, but smaller than previous releases), it adds new imagery to parts of 63 different countries.  Quite impressive!
You can view the full list of updates here.
I just wanna know when we’re gonna see more 3D [...]

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Another big Virtual Earth imagery update

March 4, 2009

Microsoft has pushed out another big imagery update for Virtual Earth — this one with about 55TB of data.  Quite impressive!
This covers most types of imagery in many areas around the world.  A detailed list can be found here.
My question is: what’s up with the 3D cities?  They simply haven’t been adding any more.  They [...]

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Digital Earth products with Windows 7

January 10, 2009

I downloaded Windows 7 on my laptop tonight (dual boot with XP) and started testing the various digital earth products.  So far, so good!
Google Earth went without a hitch.  It runs very well, too!
The Google Earth plug-in worked perfectly as well.
Google Maps worked, as did StreetView.
Virtual Earth installed flawlessly and worked briefly, then locked up [...]

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Huge imagery release for Virtual Earth

November 6, 2008

Microsoft has rolled out another enormous imagery release for Virtual Earth.  Details can be found here, but the quick version includes:
Orthos
 

Spain
Japan

Obliques (Bird’s Eye)

United States
Japan
Australia
Canada
United Kingdom
Germany
Austria
Luxembourg

Sadly, once again, there doesn’t appear to be any new 3D buildings.  C’mon Microsoft — those “version 2″ cities are amazing and we want more of them!

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Virtual Earth 6.2 released, with stunning clouds

September 25, 2008

Virtual Earth 6.2 has been released, with a whole host of new features.  Among them:

New imagery —  ”Richer bird’s eye” and new 3D imagery, but I can’t find a list of what’s been updated.
Weather integration — Real-time clouds (see more below)
Localized maps — English, German, French, Italian and Spanish.
Near-matching — Helps find locations with alternate [...]

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Virtual Earth update time

September 18, 2008

Just a few days ago I mentioned that I hadn’t seen an imagery update for Virtual Earth in a while, and now we have one.
This one reportedly has a staggering 48TB worth of imagery, but doesn’t cover that many places.  The list:
Orthos

Yakima, WA
Springfield, MO
Spokane, WA
Portland, ME
Grand Rapids, MI
Billings, MT
Minneapolis, MN (UltraCam Refresh)
Seattle, WA (UltraCam Refresh)
Las [...]

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The energy costs of Hurricane Ike

September 12, 2008

Brian Timoney has made some nice updates to GulfImpact.com ahead of Hurricane Ike.  Not only does it give you the location and path of the storm, but it shows all of the affected oil wells in the Gulf, broken down by company.  He uses Virtual Earth to power it.
I’ve heard a lot of news stories [...]

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Virtual Earth map control 6.2 coming in a few weeks

September 10, 2008

According to Nate Irwin, version 6.2 of the Virtual Earth map control is coming on September 22nd.  This new map control brings a lot of great features to the table, including landmark-based directions and real-time weather in 3D.
Here’s my big question, though — where’s the new imagery?  Unless I’ve missed something, they haven’t added any [...]

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The July update for Virtual Earth is out

July 22, 2008

It’s not nearly as large as some recent Virtual Earth updates, but there’s still quite a bit packed into this one.  No new 3D cities that I know of, but a bunch of new imagery.  New orthos in a handful of places in the US, all of Austria, and various cities in Belgium, Denmark, Finland, [...]

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